We finish what we ship
Every title is built by one small team and tested on real devices before release. We do not ship half-finished games and hope for a patch later.
Independent game studio
Zhuk Games Studio builds calm, generous mobile games. No timers holding your progress hostage, no paywalls in the middle of a run, no dark patterns — just games that respect the minute you give them.
Out now
Block puzzle · iOS
Blox Blast is a block puzzle built around a simple promise: the shapes you get are always placeable.
How we work
These are the constraints every studio project starts with. They cost us some revenue and save us a lot of goodwill.
Every title is built by one small team and tested on real devices before release. We do not ship half-finished games and hope for a patch later.
Rewarded ads only, honest coin pricing, no mechanic that extracts money through frustration. If a feature would annoy us as players, it does not go in.
Small downloads, quick launches, full offline play and no battery drain in the background. A casual game has no business being 300 MB.
Balancing and quality-of-life changes come from watching how players actually behave — not from how good something looked in a plan.
We are working on a match-3, a solitaire and a word game. If you want to hear when they land — or you have found something broken — drop us a line.